YYUKAStudio

Credits & Data Sources

Our maps are built from open data. Some of it requires attribution and some of it does not; it is all listed here either way.

Boundaries

Administrative boundaries come from geoBoundaries (gbOpen), which is derived from OpenStreetMap.

Terrain and imagery

Everything else

The textures in the interface are generated procedurally rather than sourced, and the projections, rendering, artwork, sound and code are the studio's own.